| FEATURES | BATTLE SYSTEMS | ANIME | FIELDS |
| Utilizing the Active Time Battle system from Final Fantasy VII, the Xenogears battle system should be familiar to fans of Final Fantasy VII, but also unique in its own way. For one thing, the interactive battle system is much more than just picking a spell or attack, it requires that players take a more active role in combat by choosing and executing specific combos. At the same time, the player isn't limited to just physical attacks. Similar to the magic found in Final Fantasy VII, characters in Xenogears also develop Ether/Chi abilities to assist them in their struggles. |
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Of course, you are not limited to only physical fighting; Xenogears characters also develop "Ether/Chi" or magical attacks which serve a variety of functions from healing and warding to mighty offensive attacks. Some may wonder why a fighter as gifted as Fei would ever need to deviate from physical attacks. The answer is simple; in a world as large as Xenogears, brute force is not enough; there do exist enemies which are in fact immune to martial arts. Ether attacks may be the only way to overcome some of these adversaries. Ether attacks are also an integral part of robot combat. A mystical connection between the robot and its pilot allows the pilot to channel, and in some cases, amplify the Ether/Chi abilities he or she possess through the robot itself. |