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Legend of Musashi About 160 years ago, a giant monster suddenly appeared in Thirstquencher Empire, Allucaneet Kingdom's neighboring country. This monster, called the Wizard of Darkness, was a huge creature composed of pure Binchotite, a mystical mineral with mysterious properties. After easily destroying Thirstquencher Empire, it headed toward Allucaneet, which had a bountiful supply of Binchotite buried beneath the ground. Everything in the monster's path was destroyed, and it is said many monsters were created by the strange effects the Wizard of Darkness had on the land. Upon hearing about the Wizard of Darkness, King Allucaneet ordered the Hero Summon spell to be cast. Handed down from generation to generation to the princess of Allucaneet, the Hero Summon spell is a special power used only as a last resort when the kingdom is faced with great danger. It grants the user the ability to summon a hero through incantations made over a specially prepared chunk of Binchotite. The summoned hero in this case was a two-sword wielding fencer named Musashi. Musashi accepted the princess' wish and set out on his journey to defeat the Wizard of Darkness. The battle between Musashi and the Wizard of Darkness raged on and on. The Wizard of Darkness was a formidable foe, even for a hero like Musashi. In the end, the most Musashi could do was to seal the monster within a magical ward using the power of Lumina, the Sword of Luminescence. It's been said that Musashi then divided the power of the monster into five elements: Earth, Water, Fire, Wind and Sky, and then sealed them within crests. These five crests were known as the Five Scrolls and in the years that followed, passed into myth along with the legend of the brave fencer, Musashi. And so the story goes on. Action hero Musashi will run, jump, fight and come across several comical enemies and bosses to battle. An involving story with voiceovers and an environment that changes form day to night, this game is humorous and fun-filled with excitement! |